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Video Art (NIU 467)1999 2004 2009 2010 2011
This class serves as an advanced study of the use of video and time as media for artistic statement. Students will receive lectures on the historical and contemporary issues relating to the Video Art movement. The student will be expected to create work that exemplifies both the technical knowledge gained as well as the conceptual/aesthetic practices of Video Art.
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Audio Art (NIU 369) 2000 2005 2009 2011
This course will concentrate
on the use of audio as an art form. It will stress
the digital creation of sound through experimentation
and personal expression. A key area of study will
be the development of audio in relation to visual
material. This course will not deal with conventional
recording techniques or traditional music composition;
however, these areas may be briefly discussed or
referred to.
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Image and Text Fundamentals (NIU 273) 2005 2011
This course will focus on the expressive
and communicative possibilities of the digital image. Upon
successful completion of this course, students will have further
advanced their skills with imaging software and processes while
increasing their understanding of the construction of images
and image content.
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| Previously Taught Courses |
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Intro to Video Art (NIU 267) 1999 2004 2010 2011
This class serves as an introduction to the use of video and time as media for artistic statement. Technical aspects of the video medium will be covered, including lighting, proper camera use, editing, and use of sound. Students will also receive lectures on the historical and contemporary issues relating to the Video Art movement. The student will be expected to create work that exemplifies both the technical knowledge gained as well as the conceptual/aesthetic practices of Cinematography and Video Art.
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Time Arts II (Interactivity) (NIU 275) 2010 2011
This course is an introduction to the fundamental theory and
application of time-based art using computer technologies. Both design and fine art will be explored, with primary emphasis on the computer as an interactive medium. The work created should exist as dialogue with the audience, wherein both, the computer and
audience, become participatory co-authors. Fundamental
design principles will be utilized to create interfaces based in
cognitive, visual literacy. Properties of non-linear and interactive
narrative will also be explored. Using software, students will
incorporate image, sound, text, and animation to explore interface
design, convey narratives, and create generative, procedural artwork.
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Intermedia Art (NIU 466) 2000 2005 2010 2011
Through authoring interactive multimedia software and designing micro-controller applications (electronic sensor-based circuitry) this course will investigate the relationship between the computer and the physical world; allowing the student to combine multiple mediums into a singular work of time-based art. Students will be encouraged to conduct interdisciplinary (possibly extending to on campus, cross-departmental collaborations) research leading to final works of art that are a hybrid of concept, culture, aesthetic, and technology. Of particular concern will be the use of information systems and data analysis for artistic expression.
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Critical Topics in Art and Time (NIU 355) 1999 2004 2009 2010
This course explores issues related to
electronic and time based media (video, web, and interactive/computer
art). Areas to be covered include historical contexts, experiments
in art and technology, popular culture and media in digital
art, and future contexts. Class time will be divided between
video screenings, interacting with art on the Internet, discussions,
and lectures.
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Recording Ensemble (Lewis 14-108-1) 2010
This course will introduce students to recording techniques through practical applications. At the conclusion of the course students will have working knowledge of the recording equipment at Lewis University. Students will also gain a further understanding of the current recording trends of live performances.
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Art 102 Digital Workshop (NIU 102) 2010
The purpose of these workshops is to implement an introduction to digital media for all first year students during their Foundations 2D design class. This would be process based and expose the students to inventive options using the computer. The workshop is designed to be a core for building our student’s success in their further exploration of the use of digital technology.
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Animation 1 (RPI 4060) 2008
Animation 1 is an introduction to 3-dimensional animation as an art form. Students will complete traditional 3-dimensional assignments that are designed to encourage spontaneous creativity during planned keyframing, explore animation concepts, and learn animation terminology. In conjunction, students will learn the tools to create and animate in Maya. These varying size assignments will build upon the traditional assignment ideas and begin to examine intermediate animation questions. The final project in Maya will be a student-designed animation.
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Media Studio Audio/Video (RPI 1010) 2009
This seven-week course is one half of the Media Studio
A/V course, which is required of all EMAC and BS EArt majors. It will provide an introduction to computer music. Our primary focus will be hands-on creative work with sound. There will also be an introduction to some of the literature, history and theory of the field. Weekly assignments will include reading and listening assignments, as well as studio work.
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Intermediate Digital Imaging (RPI 2040) 2009
Intermediate Digital Imaging is a second level studio projects course exploring the use of computer technologies for augmenting and expanding creative thought in making visual art. The interplay between the observer, the observed, and the process of observation is explored. Concepts, issues, history/theory and technique are interwoven through a series of short studies.
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Sound Design (ILIS DMP 325) 2005
This course introduces
the student to advanced sound synthesis techniques as well as
compositional strategies for creating original music. Students
learn how to design appropriate sound tracks for a specific production
as it relates to final product and its relationship with the
delivery systems and distribution methods. Advanced mixing and
engineering techniques will also be covered.
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Introduction to Audio (ILIS VP 102) 2000-2005
This course investigates the principles
of digital sound and music recording. An introduction to sound
includes the study of sound characteristics, basic acoustics,
ergonomics, and basic techniques for field recording. Waveform
physics and psycho acoustics are also covered. The role of sound/music
in video production is explained and exemplified. Techniques
to integrate digital audio for Animation, Video, CDROM, and
web applications will be explored.
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Life Drawing (ILIS CAM 201) 1997-2000
Drawing from live models, the student
will examine the anatomy, proportion, surface planes, and movement
of the human form. Beginning with basic gesture drawings,
the course will progress to detailed figure representations. The
course will explore the relationship of muscle structure, light
and shadow, movement and form.
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Fundamentals of Design (ILIS VC 101) 1997-2002
The basics of design will be explored
in this introductory course. Using a variety of materials and
techniques, the creative process will be introduced and developed.
An exploration of design elements and relationships will establish
a basic aesthetic sensitivity.
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