Currently Teaching
 
Advanced Video

Video Art (NIU 467)1999 2004 2009 2010 2011
This class serves as an advanced study of the use of video and time as media for artistic statement. Students will receive lectures on the historical and contemporary issues relating to the Video Art movement. The student will be expected to create work that exemplifies both the technical knowledge gained as well as the conceptual/aesthetic practices of Video Art.

syllabus student work

NIU Audio Art

Audio Art (NIU 369) 2000 2005 2009 2011
This course will concentrate on the use of audio as an art form. It will stress the digital creation of sound through experimentation and personal expression. A key area of study will be the development of audio in relation to visual material. This course will not deal with conventional recording techniques or traditional music composition; however, these areas may be briefly discussed or referred to.

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NIU image text

Image and Text Fundamentals (NIU 273) 2005 2011
This course will focus on the expressive and communicative possibilities of the digital image. Upon successful completion of this course, students will have further advanced their skills with imaging software and processes while increasing their understanding of the construction of images and image content.

syllabus student work

Previously Taught Courses
 
Intro to Video Art Intro to Video Art (NIU 267) 1999 2004 2010 2011
This class serves as an introduction to the use of video and time as media for artistic statement. Technical aspects of the video medium will be covered, including lighting, proper camera use, editing, and use of sound. Students will also receive lectures on the historical and contemporary issues relating to the Video Art movement. The student will be expected to create work that exemplifies both the technical knowledge gained as well as the conceptual/aesthetic practices of Cinematography and Video Art.
syllabus student work
Time Arts 2 Time Arts II (Interactivity) (NIU 275) 2010 2011
This course is an introduction to the fundamental theory and application of time-based art using computer technologies. Both design and fine art will be explored, with primary emphasis on the computer as an interactive medium. The work created should exist as dialogue with the audience, wherein both, the computer and audience, become participatory co-authors. Fundamental design principles will be utilized to create interfaces based in cognitive, visual literacy. Properties of non-linear and interactive narrative will also be explored. Using software, students will incorporate image, sound, text, and animation to explore interface design, convey narratives, and create generative, procedural artwork.
syllabus student work
Intermedia Arts Intermedia Art (NIU 466) 2000 2005 2010 2011
Through authoring interactive multimedia software and designing micro-controller applications (electronic sensor-based circuitry) this course will investigate the relationship between the computer and the physical world; allowing the student to combine multiple mediums into a singular work of time-based art. Students will be encouraged to conduct interdisciplinary (possibly extending to on campus, cross-departmental collaborations) research leading to final works of art that are a hybrid of concept, culture, aesthetic, and technology. Of particular concern will be the use of information systems and data analysis for artistic expression.
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Critical Topics

Critical Topics in Art and Time (NIU 355) 1999 2004 2009 2010
This course explores issues related to electronic and time based media (video, web, and interactive/computer art). Areas to be covered include historical contexts, experiments in art and technology, popular culture and media in digital art, and future contexts. Class time will be divided between video screenings, interacting with art on the Internet, discussions, and lectures.

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Lewis University

Recording Ensemble (Lewis 14-108-1) 2010
This course will introduce students to recording techniques through practical applications. At the conclusion of the course students will have working knowledge of the recording equipment at Lewis University. Students will also gain a further understanding of the current recording trends of live performances.

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NIU digital workshop

Art 102 Digital Workshop (NIU 102) 2010
The purpose of these workshops is to implement an introduction to digital media for all first year students during their Foundations 2D design class. This would be process based and expose the students to inventive options using the computer. The workshop is designed to be a core for building our student’s success in their further exploration of the use of digital technology.

project 1 project 2 project 3 tutorials student work

RPI animation

Animation 1 (RPI 4060) 2008
Animation 1 is an introduction to 3-dimensional animation as an art form.  Students will complete traditional 3-dimensional assignments that are designed to encourage spontaneous creativity during planned keyframing, explore animation concepts, and learn animation terminology. In conjunction, students will learn the tools to create and animate in Maya. These varying size assignments will build upon the traditional assignment ideas and begin to examine intermediate animation questions. The final project in Maya will be a student-designed animation.

syllabus student work

RPI audio

Media Studio Audio/Video (RPI 1010) 2009
This seven-week course is one half of the Media Studio
A/V course, which is required of all EMAC and BS EArt majors. It will provide an introduction to computer music. Our primary focus will be hands-on creative work with sound. There will also be an introduction to some of the literature, history and theory of the field. Weekly assignments will include reading and listening assignments, as well as studio work.

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RPI intermediate

Intermediate Digital Imaging (RPI 2040) 2009
Intermediate Digital Imaging is a second level studio projects course exploring the use of computer technologies for augmenting and expanding creative thought in making visual art. The interplay between the observer, the observed, and the process of observation is explored. Concepts, issues, history/theory and technique are interwoven through a series of short studies.

syllabus student work

ILIS sound design

Sound Design (ILIS DMP 325) 2005
This course introduces the student to advanced sound synthesis techniques as well as compositional strategies for creating original music. Students learn how to design appropriate sound tracks for a specific production as it relates to final product and its relationship with the delivery systems and distribution methods. Advanced mixing and engineering techniques will also be covered.

syllabus student work

ILIS audio

Introduction to Audio (ILIS VP 102) 2000-2005
This course investigates the principles of digital sound and music recording. An introduction to sound includes the study of sound characteristics, basic acoustics, ergonomics, and basic techniques for field recording. Waveform physics and psycho acoustics are also covered. The role of sound/music in video production is explained and exemplified. Techniques to integrate digital audio for Animation, Video, CDROM, and web applications will be explored.

syllabus student work

ILIIS life

Life Drawing (ILIS CAM 201) 1997-2000
Drawing from live models, the student will examine the anatomy, proportion, surface planes, and movement of the human form. Beginning with basic gesture drawings, the course will progress to detailed figure representations. The course will explore the relationship of muscle structure, light and shadow, movement and form.

syllabus student work

ILIS design

Fundamentals of Design (ILIS VC 101) 1997-2002
The basics of design will be explored in this introductory course. Using a variety of materials and techniques, the creative process will be introduced and developed. An exploration of design elements and relationships will establish a basic aesthetic sensitivity.

syllabus student work



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